HCI Researcher
01 — 05

Shunnei Awano

Run first.

Shuneish Awano
BIOGRAPHY

M1, Human Interface Lab, Kyoto Institute of Technology. Building prototypes and running user experiments toward optimal interaction in spatial computing.

Portfolio — 2026

Research — Spatial Computing
02 — 05

The Space.
Magic, tuned to your senses.

We propose treating the omnidirectional space surrounding the user as a single workspace. A bimanual pinch rotates space itself, granting access to windows behind without turning the body.

HCI / Spatial Computing
Baseline: front only

Baseline: front only

Proposed: omnidirectional

Proposed: omnidirectional

Multi-Window Operation Utilizing Omnidirectional Space in Mixed Reality

複合現実における全周囲空間を活用したマルチウィンドウインタフェース

IEEE ICIR 2026 — Pisa, Italy

We treat the full surrounding space as a single workspace. A bimanual pinch rotates space itself, granting access to rear windows without turning the body — an attempt to extend reach while preserving body-schema. A 21-participant study found no clear advantage for the proposed method, but surfaced an important design challenge in current HMDs: insufficient input feedback. Accepted at IEEE ICIR 2026 (Pisa, Italy).

Skills
03 — 05

Skills.

Design & Research

HCI ResearchRapid PrototypingUser StudiesUI/UX Design

Tech Stack

C/C++C#PythonSwift (visionOS)Shell Script (Zsh)

Tools

UnityUnreal EngineArduino / RPiBlenderAdobe CCLaTeXVim
Works — Collaboration & Prototyping
04 — 05

Output.
From idea to prototype.

LED illumination system built with Raspberry Pi as server, two M5Stick units connected via MQTT, controllable by sensor and remote. Team project for the lab programming contest.

Cooperative 3D game built in a 6-person team for the lab programming contest. Responsible for room matchmaking and real-time state synchronization.

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AR web application built at a hackathon to learn and practice A-Frame.

Validation prototypes combining software (Unity) and hardware (M5Stack) to explore physical device interactions.

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Practicing visual communication and typography through publication design using Adobe Illustrator.

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Experience — Timeline
05 — 05

Experience.

System evaluation and research activities in a different cultural and academic environment.

Tutor for the X3 "Sensor Hacking" and X4 "Fault Injection Attack" seminars.

Presenting research on a multi-window interface utilizing omnidirectional space in MR environments.

Student staff at KYOTO Design Lab's Design Factory. Alongside user support and facility operations, currently taking part in the "Campus Garden" XR workshop, recording and visualizing the campus garden through 3D scanning and environmental sensing (through Jul 2026).

Teaching sophomores pointers, list structures, and algorithms. Always explaining memory behavior first. Prioritizing understanding of the mechanics behind implementations over memorizing syntax — especially relevant now that AI handles the latter.

Track X3: Sensor Hacking. Reproduced a PPG (photoplethysmography) sensor using an M5Stack LED to feed arbitrary heart rate values to software. Hands-on experience with sensor attack vectors and the hardware-software boundary.