Works

3D Multiplayer Game

UnityC#Photon PUN2RPC

Overview

A first-person multiplayer game built in a 6-person team for the lab programming contest (April–May 2025). Implemented passphrase-based matchmaking within the same network and real-time synchronization of player and gimmick states.

My Role

Responsible for room matchmaking and real-time synchronization of player / gimmick states using Photon PUN2 and RPC.

Demo

Water gimmick
Sync demo
Giant character

Screenshots